Rocket Build
INTRODUCTION
RocketBuild is an action shooter game where you have to assembly your perfect rocket!
​
Developed with Unity in 2 days for the Digital Bros Academy Game Jam.
PROJECT DETAILS
-
Developed in 2 days
-
Unity
-
Level Design
-
Gameplay designer
-
Artist
​
01 - Theme of the jam
The theme of the Jam was "assembly", so my team produced the idea of constructing a rocket. You can build the rocket that best fits your game style and launch it towards the stars! The game is divided into two phases:
​
Phase 1: Build your rocket! Choose between many components, each of which will affect your stats. When you are ready press the launch button!


Phase 2: Drive your rocket towards the stars! Avoid obstacles and shoot enemies to reach the best score!
02 - My role - Designer and Level Designer
My role this time was pure design and some level design work.
​
I participated in the ideation session. I was always present to discuss the game structure and feeling.
​
The game jam lasted only two days, this led to maximum teamwork, focus and instant problem-solving skills!
​
I had taken the role as level designer and created the flow of the endless style of game. Me and my colleagues set which types of enemies should spawn in certain times frames.


03 - Play the game on the web on the Itch.io page!
Team
Game Design:
Francesco Pradelli
Gianluca Micella
Michele Buonocunto
Programmer
Christian Ghiorzi
Nico bertoli